<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Kashif Mushtaq &#187; Photoshop</title>
	<atom:link href="http://www.kash-if.com/tag/photoshop/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kash-if.com</link>
	<description>think again!</description>
	<lastBuildDate>Thu, 17 Dec 2009 08:55:51 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Adobe Creative Suite 4 Marks a Big Upgrade for Web, Rich Media Developers</title>
		<link>http://www.kash-if.com/adobe-creative-suite-4-marks-a-big-upgrade-for-web-rich-media-developers/</link>
		<comments>http://www.kash-if.com/adobe-creative-suite-4-marks-a-big-upgrade-for-web-rich-media-developers/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 09:00:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Technology News]]></category>
		<category><![CDATA[Acrobat]]></category>
		<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Adobe Bridge]]></category>
		<category><![CDATA[Adobe Creative Suite 4]]></category>
		<category><![CDATA[Adobe Flash CS4 Professional]]></category>
		<category><![CDATA[Adobe Spry framework]]></category>
		<category><![CDATA[Adobe Systems]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[AIR Rich Internet Application platform]]></category>
		<category><![CDATA[Contribute]]></category>
		<category><![CDATA[Dreamweaver]]></category>
		<category><![CDATA[Dreamweaver CS4]]></category>
		<category><![CDATA[Encore]]></category>
		<category><![CDATA[Fireworks]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML datasets]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[InDesign]]></category>
		<category><![CDATA[Macromedia]]></category>
		<category><![CDATA[OnLocation]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Photoshop CS4 Extended]]></category>
		<category><![CDATA[Premiere]]></category>
		<category><![CDATA[Soundbooth]]></category>

		<guid isPermaLink="false">http://www.kash-if.com/?p=73</guid>
		<description><![CDATA[With its Adobe Creative Suite 4, Adobe Systems offers significant enhancements over Creative Suite 3. The improvements to the graphics suite of tools include a redone interface, better component integration and upgraded 3-D tools. Adobe Creative Suite 4 completes the integration of the former Macromedia products with the Adobe Creative Suite. Adobe Creative Suite 4 [...]]]></description>
			<content:encoded><![CDATA[<p><span class="Article_Date"><span class="Article_Date"><strong>With its Adobe Creative Suite 4, Adobe Systems offers significant enhancements over Creative Suite 3. The improvements to the graphics suite of tools include a redone interface, better component integration and upgraded 3-D tools. Adobe Creative Suite 4 completes the integration of the former Macromedia products with the Adobe Creative Suite. Adobe Creative Suite 4 also gives developers six versions to choose from.</strong></span></span></p>
<p><span class="Article_Date"><span class="Article_Date">Adobe Creative Suite 4 adds a revamped interface, improved component integration and advanced 3-D tools to the dominant graphics suite. And while some users will probably be able to get by just fine with the older versions, serious Web and rich media developers will find Creative Suite 4 to be a very worthwhile upgrade.<span id="more-73"></span>If the main thrust of Creative Suite 3 was the integration of the former Macromedia products into the Adobe suite, Creative Suite achieves their complete assimilation. Flash, Dreamweaver, Fireworks and Contribute are now completely Adobe applications, and this is a good thing as they now integrate very well throughout almost all of the products in the Adobe suite.</span></span></p>
<p>And just what products make up the Adobe Creative Suite? Well, that depends on which of the six versions of the suite one chooses, ranging from the comparatively minimalist Design Standard version (which includes InDesign, Photoshop, Illustrator and Acrobat) to the all-encompassing Master Collection. Any of the versions would be a good value. Even the $2,499 Master Collection costs less than half of what it would cost to buy all of the components individually. Most of the other suite versions represent the cost of just two components bought separately.</p>
<p>I won&#8217;t list all of the different permutations of Creative Suite 4 in this review, but readers can go here to see a grid of all the different versions and their prices. Users of previous versions will find that there are new components in several of the suite packages.</p>
<p>For purposes of this review, I went for the whole enchilada and installed Adobe Creative Suite Master Collection, which includes InDesign, Photoshop, Illustrator, Acrobat, Flash, Dreamweaver, Fireworks, Contribute, After Effects, Premiere, Soundbooth, OnLocation, Encore and several suite integration components, such as the Adobe Bridge.</p>
<p>Often with updates of this type, there are few compelling reasons for users to upgrade. However, I was impressed after long use how many of the new features and capabilities in Creative Suite 4 proved to be very useful. Probably the biggest negative is the massive installation hassle and bloat of even the smaller suite packages. Plus, the hardware requirements have gone up and systems that ran Creative Suite 3 with no problem may have a tougher time with Version 4.</p>
<p>I&#8217;ve been a regular user of Creative Suite 3 for the last couple of years, and when I fired up Creative Suite 4, I was surprised by the major changes in the interface. For the first few days, I relied heavily on menus as many of the panels and tools I used had changed and new ones had been introduced. However, once I became familiar with the new interface, I found it to be intuitive and improved.</p>
<p>Integration across the many applications proved to be very good. In general, wherever it made sense for applications to integrate, they did. Whether it was saving components for use in Flash, exporting stylesheets for use in Dreamweaver or saving content in PDF form, Creative Suite 4 made it easy to move content around the different applications of the suite.</p>
<p>Rather than look at every application in the entire Adobe Creative Suite 4 Master Collection, I&#8217;ve decided to focus on the key features in applications that are of most use within the enterprise, specifically Flash, Dreamweaver and Photoshop.</p>
<p><strong><br />
<h3>Adobe Flash CS4 Professional</h3>
<p></strong></p>
<p>The product with the most changes in Creative Suite 4 is easily Flash CS4 Professional. In recent years, both Macromedia and Adobe Systems had been emphasizing the application development aspects of Flash.</p>
<p>However, with this release, Flash goes back to its roots with some very good tools for those who use Flash for animation and graphics.</p>
<p>By far the coolest new feature is object animation through motion tweens. Using this tool, I could create an animation by applying a motion tween to an object and then defining an animation path on the stage.</p>
<p>Also useful was the 2-D to 3-D transformation tool, which made it possible to take two-dimensional objects and rotate them along the x, y and z axes. All of these features were tied together with the new motion editor, which provided a richer, more capable animation edition tool than a traditional timeline.</p>
<p><span class="Article_Date"><span class="Article_Date">With Flash CS4 Professional, it is now also possible to publish Flash projects as Adobe AIR applications, extending the point of entry for developers interested in the AIR Rich Internet Application platform.</span></span></p>
<p><strong><br />
<h3>Dreamweaver CS4</h3>
<p></strong></p>
<p>The product that is most affected by the new interface changes is Dreamweaver. The new Dreamweaver has more of a Photoshop-style interface with a lot of panels, and will probably represent the biggest learning curve for upgrading users.</p>
<p>But Dreamweaver CS4 also has a lot of new capabilities that make it a worthwhile upgrade for Web developers, especially those concerned about standards-based code and data integration.</p>
<p>The most interesting new feature in Dreamweaver CS4 is the Live View capability. While Dreamweaver has long had a WYSIWYG design view, it hasn&#8217;t really looked like what a browser would show.</p>
<p>The Live View mode is much more accurate way of creating pages and seeing just how they would look in a browser, complete with scripts and other dynamic components. The Live View is based on the WebKit browser engine, one of the most standards-compliant out there, and the engine used in the Apple Safari and Google Chrome browsers.</p>
<p>Another nice new feature in Dreamweaver CS4 is HTML datasets. Using this feature, users can build data-aware applications without using full databases. Based on the Adobe Spry framework, this makes it possible to use table-based data for interactive Web applications.</p>
<p>Dreamweaver CS4 also has good integration with Photoshop and can output content in the Adobe AIR format.</p>
<p><strong><br />
<h3>Photoshop CS4 Extended</h3>
<p></strong></p>
<p>If you&#8217;re someone who uses Photoshop for standard images and photos and doesn&#8217;t do anything too tricky, then you can probably get by without upgrading to Photoshop CS4. However, if you have any interest in working with 3-D images, you&#8217;ll want to upgrade to Photoshop CS4.</p>
<p>Nearly all of the most significant new features in Photoshop CS4 are in the area of creating, editing and enhancing 3-D images. There are some nice features outside this area, but none of them are in the &#8220;must have&#8221; category.</p>
<p>All of these features work well for direct editing and control of images, whether rotating and controlling 3-D images or directly painting textures on images.</p>
<p>However, this does come at a price in hardware. The new features make use of OpenGL and the hardware support appears to be limited. On one test system with a relatively hefty graphics card, I still couldn&#8217;t get many of the 3-D features to work.</p>
<p>Adobe Creative Suite 4 includes several smaller components that aid in the integration of the applications and group management of content. By far the most useful of these components is the Adobe Bridge, which works as a kind of digital asset management system for all rich media and content usable in the Creative Suite. The Bridge in Creative Suite 4 has seen some small enhancements, including a nice carousel-style review mode for browsing through media.</p>
<p>Also useful is Device Central, which lets developers working with any of the suite applications test their content and applications for use on mobile devices. The new version includes improved support for testing out mobile video and rich media.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kash-if.com/adobe-creative-suite-4-marks-a-big-upgrade-for-web-rich-media-developers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Photoshop to get GPU and physics acceleration</title>
		<link>http://www.kash-if.com/photoshop-to-get-gpu-and-physics-acceleration/</link>
		<comments>http://www.kash-if.com/photoshop-to-get-gpu-and-physics-acceleration/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 05:39:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Technology News]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.kash-if.com/?p=34</guid>
		<description><![CDATA[Santa Clara (CA) – GPU acceleration is one of the most significant trends in today hardware industry, opening the doors to an entirely new class of software. It appears that the next Photoshop will be one of the first mainstream applications that will tap into the GPU for a speed up. And, at least from [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Santa Clara (CA) – GPU acceleration is one of the most significant trends in today hardware industry, opening the doors to an entirely new class of software. It appears that the next Photoshop will be one of the first mainstream applications that will tap into the GPU for a speed up. And, at least from what we have seen during a first demonstration, the progress is simply stunning.<span id="more-34"></span></strong><img title="Image" src="http://www.tgdaily.com/images/stories/article_images/adobe/pshopcs4.jpg" border="0" alt="Image" hspace="6" width="450" height="297" /></p>
<p>We have been saying it for a while now, mainstream applications need GPU acceleration to ring in the next major evolutionary step in software development. Far too long we have been stuck in a cycle of programming that relies on increasing clock-speeds, brings acceleration with new CPUs and a slow-down with new software releases. Even if Photoshop supports multi-core CPUs, it is one of those applications that always are very time intensive to use and especially if you are a professional user and work with huge images, then you are very familiar with “The Great Wait”, which typically describes the time lost when opening a big file or when applying a filter.</p>
<p>But there appears to be a very effective solution on the horizon, a solution that is most likely more effective than anything else we have seen before and in our experience using Photoshop over the past 14 years. During a demonstration at Nvidia’s headquarters in Santa Clara, we got a glimpse of Adobe’s  &#8220;Creative Suite Next&#8221; (or CS4), code-named “Stonehenge”, which adds GPU and physics support to its existing multi-core support.</p>
<p><img title="Image" src="http://www.tgdaily.com/images/stories/article_images/adobe/csnext_450.jpg" border="0" alt="Image" hspace="6" width="450" height="363" /></p>
<p>So, what can you do with general-purpose GPU (GPGPU) acceleration in Photoshop? We saw the presenter playing with a 2 GB, 442 megapixel image like it was a 5 megapixel image on an 8-core Skulltrail system. Changes made through image zoom and through a new rotate canvas tool were applied almost instantly. Another impressive feature was the import of a 3D model into Photoshop, adding text and paint on a 3D surface and having that surface directly rendered with the 3D models&#8217; reflection map.</p>
<p>There was also a quick demo of a Photoshop 3D accelerated panorama, which is one of the most time-consuming tasks within Photoshop these days. The usability provided through the acceleration capabilities is enormous and we are sure that digital artists will appreciate the ability to work inside a spherical image and fix any artifacts on-the-fly.</p>
<p>According to information we were given, all of these new features are part of the next-gen Photoshop, which should be a part of the “CS Next” suite. The package is expected to be released on October 1.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kash-if.com/photoshop-to-get-gpu-and-physics-acceleration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
